Entries from November 2008

November 29, 2008

The Mystery of Sonic

How is Sonic even a factor in today’s game market anymore?
The furry blue bastard hasn’t had a good game in at least nine years, and that’s if you consider Sonic Adventure good, which is a slightly tenuous proposition.

But Sega keeps churning out the games like gunked-up, fugly clockwork anyway, which can only mean one thing: [...]

November 24, 2008

Shiny New Xbox Pretentiousness

I’ll admit it.  I didn’t think that Microsoft was capable of creating a good user interface anymore.
Well, as long as we’re being honest, I’ve never really thought they were terrifically talented at making user experiences that lacked a certain degree of utter failure.

When I first saw the “New Xbox Experience”, I thought it was the [...]

November 16, 2008

Review – Mirror’s Edge: Frustration Has Never Been This Much Fun

Mirror’s Edge had me from the moment I first saw a glimpse of it. It was a game made just for me. Platforming, racing, a unique art style, and innovation all wrapped up into one tidy package that I knew on first sight I just had to own.
It’s really a shame that the developers weren’t [...]

November 13, 2008

From the Archives: P.O.A.: Patched on Arrival

Having written quite a few random articles over the years for various tiny, short-lived blogs and web sites nobody has ever heard of, I have a number of articles lying around my hard drive.  Some of them are actually worth reading.  Maybe.  This is one of them.  It was originally posted to an old blog [...]

November 5, 2008

Proud

For the first time in eight years, I can truly say that I am proud to be an American.  It’s a pretty good feeling.  One that I sincerely hope isn’t fleeting.  Way to go, America.  You’ve given this hardened pessimist some hope.

November 4, 2008

Frighteningly Enjoyable

Frankly, I didn’t think I could find a game like Fatal Frame II enjoyable.
I recently had the opportunity to go back and play it along with a group of friends and, suffice it to say, my expectations for enjoyment were not stunningly high.

First off, and I’m not afraid to admit this, I thought I would [...]